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The National Literacy Trust is a charity dedicated to improving the reading, writing, speaking and listening skills of children and young people who need it most, giving them the best possible chance of success in school, work and life. We have partnered with the National Literacy Trust to create this resource of video games that encourage and enable reading and writing skills. These can be useful for people with Aphantasia who are working harder to cope with recall and visualisation aspects of the game: The latter also provides really helpful lists of missions to keep track of what you still have to do – along with information on where to go for each one.įinally, there are other accessibility features that generally reduce the cognitive load on the player. Other examples of games that ease the navigation load by offering direction and maps are Submerged Hidden Depths and Legend Of The Skyfish.
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Phoenix Wright Ace Attorney and Ghost Trick are examples of games that let you rewind dialogue at any point if you need to refresh your memory about what was said.
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Some good examples of games that reduce this barrier are Triangle Strategy which lets you pull up a bio and image for any character who is currently speaking. It includes a timeline or mental map of the information you gather. This includes pop-up images and bios for character who is speaking. Assisted Recall for Narrative and Characters: The game provides reminders about characters and narrative during play.It also includes experiences that ease the extra effort required by players with Aphantasia in other ways: These are experiences that offer inclusive design and features to avoid this being an unintended barrier to players. We’ve worked with the Aphantasia Network to uncover some games that are well suited to people with Aphantasia. But almost all of us will have some variation of this quasi-perceptual picture-it system.” Some of us can only hold images in our minds for mere seconds, others for longer. Some will find it easy to visualize a horse in all its colours, while others will have to work a little harder to paint that picture. Different dungeons every time: The procedurally generated maze ensures players have unique experiences every time they enter the Nightmare Realm.“You might imagine a lifelike image of a horse in your mind, while your friend might only see a dim or vague one.Learn from enemies: Gather elite ‘Familiar’ skills by overcoming enemies, ready to unleash on others deeper in the dungeon.Fight how you want: Create and develop a unique combat style with dozens of active and passive skills and abilities, items, and relics help create different ways to cut through enemy encounters.Engaging strategic gameplay: Monsters and traps move only when the player moves carefully thought out strategies are key to escaping the labyrinthine dungeon.Here's a feature list to teach you a little more: It's set in a procedurally generated maze-like dungeon where enemy decisions and actions are only revealed when players make their moves and features hundreds of weapons, skills, and items to mix things up in combat. Said to be "steeped in strategic, synchronous, turn-based gameplay", Crown Trick has been developed by Tencent Games’ NExT Studios. Team17 has announced that it'll be bringing Crown Trick, an upcoming RPG roguelike, to Nintendo Switch later this year.